Goal - destroy all 3 caravans.

Control - mouse to aim and shoot.

A game spent me 7.5hours and used 2 themes.

Real-time turn-based must be a highlight that is worth a try. 

Using theme chain reaction   -   injured enemies seek help from others.

Using negative feedback loop   -   less actived enemies/ less total enemies/ less caravans cause high chance to spwan new enemies.

Using real-time turn-based   -   player has3 bullets and bullet time to aim/think each turn.

Don't worry about your headset, there is no sound.


RangerII.zip 5 MB
RangerI.zip 3 MB

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